Jera is the Nature Jotun specializing in using the natural properties of Tree Roots and poisonous flowers to surround, poison and when the occasion calls for, smash her enemies using her tremendously powerful fists.
Main attacks
Ground Pound
Jera will hit the ground with her fists five times at 0, 45, 90, 135 and 180 degree angles simultaneously releasing a small Poison Cloud in front of her causing you to take poison damage over time..
Large Poison Cloud
Jera will release a Large Poison Cloud that covers the entire battlefield causing you to take poison damage over time.
Entrapment
Jera will dig her fists into the ground and summon a large amount of Entrapment which appear across the battlefield.
Entrapment
At fifty percent health Jera will turn her fists into roots, dig them into the ground and grow six Tree Roots at 0, 45, 70 , 85, 135 and 180 degree angles in an attempt to trap you. The Tree Root will regenerate twenty seconds after being chopped through.
The Battle
Pre-50% Boss Health Don’t worry about using your God Powers for this portion of the battle because she’s no harder than she was in normal mode.
In order to make Jera appear you must run up to the single grey flower with an eye and attack it. It will begin to shudder and Jera will appear from underground.
As the battle begins, Jera will immediately Ground Pound and release a small Poison Cloud in front of her.
If Jera uses Ground Pound stay on the left side of her waiting for her to finish attacking at 45 degrees. Then run close and heavy attack three times. If you do this quick enough you can stun her and cause belly to split open and the grey flower inside of her to appear. This is her weak spot and will take extra damage when attacked.
If Jera uses Entrapment focus of quickly chopping the closest ones to you while only chopping the ones that are stopping you from quickly reaching a blue flower.
If Jera uses Large Poison Cloud, immediately run towards the blue flower as soon as you see the large grey flower appear on her back.
Post-50% Boss Health
As soon as Jera reaches 50% health she will Roar and use Entrapment. As soon as this happens chop through either the 70 or 85 degree Tree Root, whichever is closest, in order to give yourself a clear path to a blue flower.
From this point she will continue the same attack pattern as she did during pre-50% boss health with the addition of the Tree Roots now being present on the battlefield.
A few new things to be careful of is to never get surrounded by Entrapment and always have the Tree Root closest to you chopped. The Entrapment will continue to pester you and slow you down if you ignore them. In terms of priority:
Tree Root > Thorny Root > Jera
If you’re not trying for the Shun The Gods Achievement then this is where you can start using your God Powers. Use Loki’s Decoy only if Large Poison Cloud has just been used, a Tree Root is chopped and if the way to Jera is clear. Then use Freyja’s Speed, Thor’s Hammer and Heimdall’s Shield and heavy attack as much as possible not worrying about the damage you take as Frigg’s Healing will be used once you’re not able to safely attack anymore. After you’re forced to back off either due to the Entrapment, Ground Pound or the Large Poison Cloud, use two Gungnir's. At this point if she isn’t already dead then repeat the attack combo again and that should finish her off.
Fe is the Cave Jotun specializing in using her immense strength to drop boulders down from above, Summon Dwarves to assist her in battle and attacking you personally with her immense shield.
Main Attacks
Summon Dwarves
Anytime Fe slams either her hand or shield onto the ground she will summon a large amount of Dwarves including Large Dwarves from the beginning of the battle.
Shield Slam
Fe lifts her shield above her head and slam it down vertically into the ground after three seconds. This also has a pushback effect which affects both you and the Dwarves.
Shield Toss
Fe turns her torso to the side and tosses her shield towards you three seconds later. The shield will follow a straight line towards the edge of the battlefield before teleporting back onto Fe’s left arm. Shield Toss will also damage anything it comes into contact with, including Dwarves.
Roar
Fe will lean back and Roar. As she does this any Dwarves present will immediately rush to attack you.
The Battle
Pre-50% Boss Health
As you near Fe she will stand up from her throne, pick up her shield and uses Summon Dwarves.
Fe always starts with Shield Slam so just like the first boss in Barrow Mound, dodge between her legs to get behind her as she raises her shield. From there use heavy attacks until she or her Dwarves begin to attack you.
As Fe moves around continue to use light attacks on her legs and nearby Dwarves. Continue this until you see her begin another attack; Shield Slam, Shield Toss or Roar.
When Fe uses Roar, run close to her and use light attacks on the incoming Dwarves because you want to get rid of as many as possible before Fe launches her next attack.
When Fe uses Shield Toss either dodge between her legs to get behind her if you’re able or run around her right side to get behind her. In either case use heavy attacks until you’re not able to land anymore.
Post-50% Boss Health
At this point Fe will stop near the center of the hexagon design in the middle of the battlefield and slam her hand onto the ground to raise six pillars around the edges of the battlefield. You can tell where they’re going to rise from the lines connected to the hexagon design. To prevent yourself from being overwhelmed, hit any hammer that a Large Dwarf throws at you to cause you to ricochet it back in the direction of your attack in a line. This means any enemy in the path of the attack will get hit, quickly reducing the number of Dwarves.
The pillars at the edges are destructible either by you attacking it four times or having Fe use her Shield Toss to immediately destroy it. As soon as a pillar is destroyed spiked rocks will fall from above damaging anything, including you, hit by it.
Note on Pillars: As you light up the pillar with each hit, it will reduce the number of lights every five seconds until no lights are active.
From 50% and below you can be easily overwhelmed because of all the Large Dwarves that will be appearing.
In order to counter this:
Make sure to hit back any hammer they are throwing at you back towards them,
try to have Fe use her Shield Toss so it hits a large group of Dwarves or destroy pillars to have spiked rocks fall to quickly clear the field,
use Loki’s Decoy between Fe’s legs so they all bunch together for the explosion.
If you’re not trying for the Shun The Gods Achievement then this is where you can start using your God Powers. Use Loki’s Decoy between Fe’s legs after she Roars. Then use Freyja’s Speed, Thor’s Hammer and Heimdall’s Shield and heavy attack as much as possible not worrying about the damage you take as Frigg’s Healing will be used once you’re not able to safely attack anymore. After you’re forced to back off, use two Gungnir's while in line with a Pillar. At this point if she isn’t already dead then repeat the attack combo again and that should finish her off.
Isa the Ice Jotun is large, powerful and able to manipulate the ice around the battlefield but Isa has one huge weakness, he is very slow.
Main attacks
Double Hammer Fist
Isa raises his fist high into the air for two seconds, then slams them down near his feet causing icicles to rise up in front of him, creating a 180 degree barrier of ice.
Face First
Is will standing blankly ahead with his arms by his side for two seconds, then fall Face First into the ice in front of him.
Charge
Isa will turn towards you, hunched over, wait two seconds then Charge in the direction he’s looking until he reaches the edge of the battlefield.
Ice Breath
Isa will pull his arms back while puffing out his chest for two seconds, then he’ll breathe out a far reaching Ice Breath attack in a 180 degree arc from his right to left. This attack typically occurs after he does Charge. Also note that after the attack ice spikes will appear around the battlefield.
The Battle
Pre-50% Boss Health
To make Isa appear you must run up to the spiked ice ring around his head and attack it to make it slide into Isa. This will cause him to rise up and fight.
Isa will only attack you if you are close enough for him to hit.
When Isa is preparing to do Double Hammer Fist, dodge in between his legs to get behind him and continue to do heavy attacks until he stands back up.
It’s important to not dodge stay near him if he does another Double Hammer Fist because you will end up trapped inside a ring of ice and in danger of getting hit by Charge. Instead after the second Double Hammer Fist, break one of the icicles and retreat.
When Isa is preparing to do Face First, dodge between his legs to get behind him and be ready to dodge again as he hits the ground to avoid being pushed back.
When Isa is preparing to do Charge, either dodge between his legs to get behind him or run off to the side, whichever you can do quickly. Afterwards run to his right side to avoid the Ice Breath attack.
When Isa is preparing to do Ice Breath make sure you get to either his right or left side as quickly as possible. As he is doing Ice Breath continue to hit him with heavy attacks until his attack is finished.
As the battle goes on you will see ice spikes appear on the battlefield. Use a heavy attack on those while aiming at Isa to slide them towards him and cause damage roughly the same as a light attack.
Post-50% Boss Health
Once Isa reaches 50% health he will Roar and the vast majority of snow will disappear revealing black ice which causes you to slide around the battlefield. Learn how far you slide and figuring out the timing becomes important at this point as getting hit is very likely to happen at this point.
The attack pattern is the same as Pre-50% Boss Health so continue following those strategies.
The battle will be over once Isa loses all his health and becomes frozen. You must shatter Isa at this point to end the battle as he will not shatter by himself.
If you’re not trying for the Shun The Gods Achievement then this is where you can start using your God Powers. stand near the edge of the battlefield and lure Isa over. Position yourself so Isa’s back is to the edge. As Isa uses his first Double Hammer Fist, dodge between his legs. Next, use Loki’s Decoy and dodge between his legs once more. Use Freyja’s Speed, Thor’s Hammer and heavy attack as much as possible, using Heimdall’s Shield while continuing the attack. When you’re finally forced to dodge use two Gungnir's. At this point if he isn’t already dead then repeat the attack combo again and that should finish him off.
Hagalaz is the Lightning Jotun able to use its ability to manipulate lightning to zap you from one edge of the map to the other while also able to teleport around the battlefield at will. In my opinion Hagalaz on Valhalla Mode is by far the most dangerous and hardest one to defeat, even over Odin. You will most likely die over and over again until you’re able to react to things better. This is one of the boss battles where you will not be able to rely on the strategy from normal mode.
Main attacks
Lightning Strike
When Hagalaz looks psychotically towards the sky she will cause five Lightning Strikes to come down anywhere on the battlefield simultaneously as indicated by the pillar of light.
Ball of Lightning
When Hagalaz creates a ball of light in her hands she will cause a lightning bolt to fly straight ahead of where she is looking and it can reach from one edge of the battlefield to the other. There is a small space directly in front of her which is safe and that is a short distance ahead of where she is looking.
The Battle
The battle this time is split into three parts. The first will be 66% where Hagalaz will split into two and 33% when she will split into three. 100% Boss Health
The battlefield is littered with eight Lightning Rods at the edged quadrants around the battlefield. Those Lightning Rods will activate and periodically send out sparks in all directions if lightning touches them.
If Hagalaz uses her Lightning Strike stay very close to her. As the first lightning bolt comes down, dodge towards her and use two light attacks. From there the second lightning bolt will come down. Dodge towards her again and use two light attacks. Continue this pattern until the Lightning Strike is over.
If Hagalaz uses Ball of Lightning there are two options:
If you’re very close to her dodge at her feet and use heavy attacks until she’s done her attack.
If you’re far try to get her to use Ball of Lightning on a Lightning Rod. The Lightning Rod is important to winning this battle.
66% Boss Health At this point Hagalaz will split into two.
If Hagalaz uses her Lightning Strike continue following the same attack pattern you did previously.
If Hagalaz uses her Ball of Lightning make sure you aim it towards a Lightning Rod or the other Hagalaz.
If you hit the other Hagalaz rush in and heavy attack until you’re forced dodge.
33% Boss Health At this point Hagalaz will split into three. This is where many of you will die.
The strategy for fighting Hagalaz is different compared to other Jotuns as you can’t rely on the previous method because there are three to deal with. In this case you need to become more aware of your environment as they can all use Lightning Strike and Ball of Lightning at exactly the same time all the while trying to avoid the Sparks coming from the Lightning Rods.
If one Hagalaz uses Lightning Strike focus on light attacks while keeping your eyes on the other two.
If two Hagalaz’ used Lightning Strike avoid fighting and use the lightning to activate inactive Lightning Rods.
If any of the Hagalaz’ uses Ball of Lightning be sure to align it with the closest Hagalaz because stunning them as much as possible is key to winning.
The safest way to win is to constantly use light attacks while dodging Lightning Strikes. Heavy attacks only when Hagalaz isn’t launching an attack. Activating the Lightning Rods so you can stun them as much as possible. Finally having them use Ball of Lightning on one another allowing you to either use heavy attacks if safe, or light attacks.
If you’re not trying for the Shun The Gods Achievement then this is where you can start using your God Powers. After stunning the closest (must be the closest), rush in using Freyja’s Speed and Thor’s Hammer. Heavy attack as much as possible hoping for another Ball of Lightning. If another Ball of Lightning is coming use Heimdall’s Shield, Freyja’s Speed and Thor’s Hammer again and continue the attack. Once that is done immediately use two Gungnir's. You should have either won or be very close to winning. At this point continue using light attacks as much as possible, heavy attacks only when possible and activate Lightning Rods.
Kaunan is the Fire Giant capable of using fire in order to launch powerful area of effect attacks across the battlefield. In Valhalla Mode Kaunan creates larger and longer cracks in the ground as well as dropping more fireballs.
Main attacks
High Jump 1
Kaunan will squat down and immediately jump high into the air for three seconds then coming crashing down. On landing Kaunan will stay squatting for five seconds and then fireballs will come raining down across the battlefield creating hot zones which will damage you if you step on it.
High Jump 2
Identical to High Jump 1 except when jumping Kaunan will leave an arc of flame from his launch position. Once landing he will cause flames to erupt around him and six cracks with branches will encircle him reaching near to the edges of the battlefield. The cracks will then burst into flames at the same time while fireballs rain down from above.
Forward Slash 1
Kaunan will raise his sword above his head and will immediately slash in the direction he’s looking.
Forward Slash 2
Identical to Forward Slash 1 except once the sword hits the ground the ground will crack at 0, 90 and 180 degrees and burst into flames immediately afterwards.
Scorched Earth 1
Kaunan will jump back towards the upper left edge of the battlefield and plant his sword into the earth. He’ll then swing it in an arc from right to left causing eight cracks with branches to appear in front of him identical to those you saw in Ymir’s Blood. They reach across half the battlefield and immediately burst into flames from left crack to right crack simultaneously.
Scorched Earth 2
Identical to Scorched Earth 1 except there are now 10 cracks each with splitting in half down the middle creating branching cracks for a total of 30 cracks which will burst into flames.
Roar
Kaunan will Roar causing his sword to become red hot and fireballs will rain down from above around the battlefield.
The Battle
The battle is virtually identical to normal mode except for the amount of cracks that appear and fireballs that fall. 100% Boss Health
As you run up to Kaunan working on his sword at the anvil he will avoid attacking you for a second and then dip his sword into the water beside him causing steam to rise around him. At this point he will do Forward Slash 1 so make sure you’re not near enough to be hit.
If Kaunan uses Forward Slash 1 run off to either his left or right side not worrying about keeping a wide distance because his sword has a narrow hitbox. From there run next to him and use a heavy attack before he gets up. He tends to use High Jump 1 at this point after this attack.
If Kaunan uses High Jump 1 stay away from his shadow because that’s where he’ll land. As soon as he appears use two heavy attacks on him before the fireballs rain down from above. If you attack Kaunan from his left side near his head you can cause him to fall over after the heavy attacks which will allow you to hit his weak point for extra damage, his helmet.
If Kaunan uses Scorched Earth 1 run towards his right side if he’s close by otherwise run straight towards him avoid being on the cracks as they burst into flames. As soon as you’re near use a heavy attack on him.
66% Boss Health
Once Kaunan reaches 66% health he will immediately Roar causing fireballs to rain all across the battlefield creating many hot zones. The hot zones typically land away from the middle of the battlefield so consider the middle a safe zone.
If Kaunan uses Scorched Earth 2 don’t bother running towards him if you’re not close because he’ll likely use High Jump 2 and go straight to the middle of the battlefield before you can reach him.
If Kaunan uses High Jump 2, stay away from the middle he lands and the ring of fire disappears. From there run close to him, avoiding the cracks, using Freyja’s Speed and Thor’s Hammer to do as much damage as possible before he gets up. If you notice that fireballs are going to land on you use Heimdall’s Shield to continue attacking without worrying about taking damage. It’s likely he’ll use High Jump 2 again and possibly a third time so make sure you’re ready to quickly dodge and ready to begin using heavy attacks. Also remember that you can attack Kaunan from his left side near his head to cause him to fall over after the heavy attacks which will allow you to hit his weak point for extra damage, his helmet.
If Kaunan uses Forward Slash 2 follow the same strategy as Forward Slash 1 except making sure that you’re avoiding standing on the cracks that appear at the 0, 90 and 180 degree angles.
As soon as he gets down to about 30% health use Gungnir twice to immediately defeat Kaunan.
Odin is the All-Father of the Norse Gods armed with his spear Gungnir as well as being able to Summon Jera, Fe, Isa, Hagalaz and Kaunan onto the battlefield. In Valhalla Mode Odin will always throw three Gungnir's and can summon all five Jotun’s onto the battlefield.
Main attacks
Gungnir
Odin dashes backwards up to two times, then throws his spear Gungnir at you but this time it splits into three at 45, 90 and 135 angles. All will continue hunting you, appearing one at a time until they hit you or disappear. It gives off a humming sound the closer it is to you.
Summon Jera
Odin will Summon Jera at one of the six circles in which she will use her Poison Cloud attack before disappearing.
Summon Fe
Odin will Summon Fe at one of the six circles in which she will use her Shield Toss attack before disappearing.
Summon Isa
Odin will Summon Isa at one of the six circles in which he will use his Charge attack before disappearing.
Summon Hagalaz
Odin will Summon Hagalaz at one of the six circles in which she will use her Lightning Strike attack before disappearing.
Summon Kaunan
Odin will Summon Kaunan at one of the six circles in which he will use his High Jump 1 attack before disappearing.
The Battle
100% Boss Health
At the start before he shows himself as Odin, run next to him and Charge up your heavy attack. Once Odin’s health bar appears use your heavy attack on him for a free hit.
For the duration of the entire battle, if Odin isn’t attacking he will continue floating around the battlefield. If you can predict when he’s going to come close to you, you can use your heavy attacks on him. If you can’t predict accurately then spend your time using light attacks.
When Odin uses Gungnir, dodge the initial throw and rush towards him. Use one heavy attack on him. Then as a Gungnir approaches make sure you’re aligned with Odin and Gungnir so that when you use a light attack to destroy it, you will also hit Odin. Continue using light attacks until the last Gungnir is destroyed.
The next set of strategies will only differ in the amount of Jotun’s being summoned. Continue using the same strategy as 66% health. 66% Boss Health
Once Odin reaches 66% health he will dash to the centre of the battlefield. This is where he will summon a Jotun. Immediately chase him there and continue using heavy attacks until he dashes away.
If Odin uses Gungnir use one heavy attack, align yourself with Odin and Gungnir and use light attacks to hit both Odin and Gungnir as it gets close.
If Odin uses Summon Jera stop what you’re doing and run to the other side of the battlefield because she will be using Poison Cloud.
If Odin uses Summon Fe prepare to dodge her Shield Toss.
If Odin uses Summon Isa run to either side to dodge Charge.
If Odin uses Summon Hagalaz make sure your not using heavy attacks so you don’t get hit with Lightning Strike..
If Odin uses Summon Kaunan dodge just as Kaunan lands from his High Jump 1.
~50% Boss Health
Odin will summon two Jotun’s,
~35% Boss Health
Odin will summon three Jotun’s.
~20% Boss Health
Odin will summon all five Jotun’s.
If you’re not trying for the Shun The Gods Achievement then this is where you can start using your God Powers. After Gungnir has been used and Odin is still. Use Freyja’s Speed, Thor’s Hammer and heavy attack as much as possible not worrying about Gungnir or the Jotun’s. As an attack is incoming use Heimdall’s Shield while continuing the attack. As soon as Heimdall’s Shield is done use it a second along with Freyja’s Speed and Thor’s Hammer if the third Gungnir hasn’t appeared. Next while Odin flies away use Loki’s Decoy while you throw two Gungnir’s while chasing him. Dodge the next Gungnir's and use heavy attacks and prepare to use Frigg’s Healing as needed. At this point Odin should be defeated.
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